State Distribution for Taunt: The Carlton

Particle Distribution for Taunt: The Carlton

Schema Tracking

  • Capabilities
  • Can unusualify defined as 1.
  • Name defined as Taunt: The Carlton.
  • Definition index defined as 1168.
  • Item class defined as no_entity.
  • Item type name defined as Special Taunt.
  • Item name defined as Taunt: The Carlton.
  • Item description defined as Scout Taunt What's new, pussycat? This super-smooth sex bomb you just dropped on the battlefield..
  • This item's 'The' prefix was removed.
  • Item slot defined as taunt.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/all_class/taunt_freshbeats.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/taunt_freshbeats.dc1cbe717f9a5806666481e471fe513150aa903f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/taunt_freshbeats_large.474d999d11ba790202b752ac63c818538f3fda5d.png.

  • Craft class defined as null.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Scout.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 100.
  • 1
  • Name defined as taunt is press and hold.
  • Class defined as enable_misc2_holdtaunt.
  • Value defined as 1.